FirstPersonPlayer module

class FirstPersonPlayer.FirstPersonPlayer(app, x=- 10, y=- 10, z=5, rx=0, ry=0, rz=0, sx=1, sy=1, sz=1)

Bases: src.GameObjects.DynamicObject.DynamicObject

isGrounded()

isGrounded If the player is on ground

Returns

If the player is on ground

Return type

bool

update(task)

update Update function for the dynamic object. Please execute super().__init__(task) on it.